AI Usage and Disclosure: Effects on Peer Perceptions of Creativity in Multidisciplinary Teams

Authors

  • Behdad Etezadi Delft University of Technology, Postbus 5, 2600 AA Delft, Netherlands https://orcid.org/0009-0004-9960-5970
  • Ira Vaidya Delft University of Technology, Postbus 5, 2600 AA Delft, Netherlands

DOI:

https://doi.org/10.23726/cij.2026.1853

Keywords:

LLM, generative AI, AI Disclosure, Perceived Creativity, Algorithm Aversion, Peer Perception, Collaborative Teams

Abstract

As generative Artificial Intelligence (AI) becomes increasingly integrated into collaborative creative work, questions remain about how AI usage and disclosure shape interpersonal evaluations of creativity. This study examines how a team member's reputation for AI usage and the disclosure of AI assistance affect their peers' perception of their creativity in a collaborative environment. Using a vignette-based 2×2 within-subjects factorial design, a multidisciplinary sample (N=37) evaluated teammates across four conditions varying two independent variables: the teammate's established AI usage habit (frequent vs. rare) and their disclosure of the idea's origin (AI-generated vs. Human-generated). Perceived creativity served as the primary dependent variable. Results indicate a significant creativity discount associated with frequent AI use and explicit AI disclosure. A significant interaction revealed that disclosure mattered more for rare AI users, who gained substantially from claiming human generation, than for frequent users, whose creative reputation was discounted regardless of what they disclosed. The highest creativity ratings were assigned to a teammate described as a rare AI user who attributed the idea to human origin. These findings highlight a tension between AI transparency and the maintenance of creative credibility within team environments.

References

Bauer, K., Jussupow, E., Heigl, R., Vogt, B., & Hinz, O. (2025). How disclosing generative AI use impacts human creative involvement in Human-GenAI collaboration. SSRN Electronic Journal. https://doi.org/10.2139/ssrn.4782554

Castelo, N., Bos, M. W., & Lehmann, D. R. (2019). Task-dependent algorithm aversion. Journal of Marketing Research, 56(5), 809-825. https://doi.org/10.1177/0022243719851788

Cunningham, C. V., Radvansky, G. A., & Brockmole, J. R. (2025). Human creativity versus artificial intelligence: Source attribution, observer attitudes, and eye movements while viewing visual art. Frontiers in Psychology, 16. https://doi.org/10.3389/fpsyg.2025.1509974

Dhanuka, D. (2025, October 7). Impact of LLMS on team collaboration in software development. https://arxiv.org/html/2510.08612v1

Doshi, A. R., & Hauser, O. P. (2024). Generative AI enhances individual creativity but reduces the collective diversity of novel content. Science Advances, 10(28). https://doi.org/10.1126/sciadv.adn5290

Folorunso, J., Vayyala, R., Oladepo, O., Kolapo, M. O., & Ogunsanya, V. A. (2025). Product Design: The evolving role of generative AI in creative workflows. International Journal of Scientific and Management Research, 08(04), 01–27. https://doi.org/10.37502/ijsmr.2025.8401

Gough, H. G. (1979). A creative personality scale for the Adjective Check List. Journal of Personality and Social Psychology. 37. 1398-1405.https://doi.org/10.1037/0022-3514.37.8.1398

Gough, H. G., & Heilbrun, A. B. (1965). The Adjective Check List Manual. Palo Alto, CA: Consulting Psychologists Press. https://doi.org/10.1037/t02310-000

He, J., Houde, S., & Weisz, J. D. (2025). Which contributions deserve credit? Perceptions of attribution in human-AI co-creation. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (Article 540, pp. 1–18). Association for Computing Machinery. https://doi.org/10.1145/3706598.3713522

Kelley, H. H. (1973). The processes of causal attribution. American Psychologist. 28. 107-128. https://doi.org/10.1037/h0034225

Raj, M., Berg, J., & Seamans, R. (2023). Art-ificial intelligence: The Effect of AI disclosure on evaluations of creative content. arXiv (Cornell University). https://doi.org/10.48550/arxiv.2303.06217

Runco, M. A., & Jaeger, G. J. (2012). The standard definition of creativity. Creativity Research Journal, 24(1), 92–96. https://doi.org/10.1080/10400419.2012.650092

Runco, M. A., & Johnson, D. J. (2002). Parents’ and Teachers’ Implicit Theories of Children’s Creativity: A Cross-Cultural Perspective. Creativity Research Journal, 14(3–4), 427–438. https://doi.org/10.1207/S15326934CRJ1434_12

Schilke, O., & Reimann, M. (2025). The transparency dilemma: How AI disclosure erodes trust. Organizational Behavior and Human Decision Processes, 188, Article 104405. https://doi.org/10.1016/j.obhdp.2025.104405

Steele, C. M., & Aronson, J. (1995). Stereotype Threat and the Intellectual Test Performance of African Americans. Journal of Personality and Social Psychology. 69. 797-811. https://doi.org/10.1037/0022-3514.69.5.797

Vygotsky, L. S. (2004). Imagination and creativity in childhood. Journal of Russian and East European Psychology, 42(1), 7–97. https://doi.org/10.1080/10610405.2004.11059210

Weiner, B. (1985). Attribution Theory. In Human Motivation (pp. 275–326). https://doi.org/10.1007/978-1-4612-5092-0_7

Williams, J. E., & Best, D. L. (1983). The Gough-Heilbrun Adjective Check List as a cross-cultural research tool. In J. B. Deregowski, S. Dziurawiec, & R. C. Annis (Eds.), Explications in cross-cultural psychology (pp. 164). Swets & Zeitlinger B.V.

Yang, Y., & Xu, H. (2025). Perception of AI Creativity: dimensional exploration and scale development. The Journal of Creative Behavior, 59(2). https://doi.org/10.1002/jocb.70028

Zampetakis, L. A. (2010). Unfolding the measurement of the creative personality. The Journal of Creative Behavior, 44(2), 105–123. https://doi.org/10.1002/j.2162-6057.2010.tb01328.x

Published

2026-09-16

How to Cite

Etezadi, B., & Vaidya, I. (2026). AI Usage and Disclosure: Effects on Peer Perceptions of Creativity in Multidisciplinary Teams. CERN IdeaSquare Journal of Experimental Innovation, 10(2), 171–176. https://doi.org/10.23726/cij.2026.1853

Issue

Section

Part 3: Co-Creating with Machines

Categories